"what does the DnD game you're in center around? Is it hacknslash or DoGooders, Inc.? Any prevailing theme?"
There's no grand quests or overarching theme. The DM just strings together adventures out of Dungeon magazine, which are often along the line of 'get the thing or rescue the person or kill the bad guy'. Usually we'll do some deed, go to get paid or thanked (or paid and thanked) by someone who was somehow affected, and he'll send us to a friend of his who'll go "say, could you take care of this thing for me?" and off we go. We've had one that was a contest and involved a lot of puzzle-solving, and that was fun too.
We're not a do-gooder party by definition, but we are heavily-weighted towards the good-doing just because most of us are good-aligned. Our official party name (because we had to have one to enter the contest) is 'Happy Juggernaut of Doom', which is the name that me and some other friends entered (and won a door prize for) at a gaming convention over 10 years ago. HJOD lives on!
For what it's worth, I play a vain elven druid named Maugyn who refers to half-elves pityingly (or contemptuously, depending on the context) as 'half-humans' and has a beefed-up lynx named Dalton who follows him around and sometimes does more killing than Maugyn does. I basically play him as a cat personality (thus the name) in an elven body.
Now, hub is getting ready to start a campaign and it looks like the adventures will be a lot more connected to each other, since he's going to be making up all the adventures himself, near as I can tell.
What I want to know is, is there some regional or personality trait that determines whether you refer to it as 'DnD' or 'D&D'? Hub uses the former, I use the latter.
There's no grand quests or overarching theme. The DM just strings together adventures out of Dungeon magazine, which are often along the line of 'get the thing or rescue the person or kill the bad guy'. Usually we'll do some deed, go to get paid or thanked (or paid and thanked) by someone who was somehow affected, and he'll send us to a friend of his who'll go "say, could you take care of this thing for me?" and off we go. We've had one that was a contest and involved a lot of puzzle-solving, and that was fun too.
We're not a do-gooder party by definition, but we are heavily-weighted towards the good-doing just because most of us are good-aligned. Our official party name (because we had to have one to enter the contest) is 'Happy Juggernaut of Doom', which is the name that me and some other friends entered (and won a door prize for) at a gaming convention over 10 years ago. HJOD lives on!
For what it's worth, I play a vain elven druid named Maugyn who refers to half-elves pityingly (or contemptuously, depending on the context) as 'half-humans' and has a beefed-up lynx named Dalton who follows him around and sometimes does more killing than Maugyn does. I basically play him as a cat personality (thus the name) in an elven body.
Now, hub is getting ready to start a campaign and it looks like the adventures will be a lot more connected to each other, since he's going to be making up all the adventures himself, near as I can tell.
What I want to know is, is there some regional or personality trait that determines whether you refer to it as 'DnD' or 'D&D'? Hub uses the former, I use the latter.
no subject
Date: Feb. 3rd, 2005 02:18 pm (UTC)From:I just had to use my new icon for someting. No one is actually a dumbass (yet).